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UTAS KIT207 Portfolio
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Tutorial 5
August 17, 2021
by
brattus123
In this tutorial I used a pre-constructed scene to implement Cinemacine cameras and Post Processing effects. My scene required 3 cameras the first (pictured) Focused on the Player (this white capsule)...
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Tutorial 1
July 26, 2021
by
brattus123
In the first tutorial I exported my barrel model as an .fbx file into unity. I then imported the UV map as a texture then applied it to the model. The model was then put into the game world and then w...
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Barrel and Attraction
July 21, 2021
by
brattus123
I created a simple barrel model and a more complex model of the Bruny Island Lighthouse. The Barrel was constructed out of a cylinder shaped mesh (essentially a blank 3-D object) and then the two meta...
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